other Content and Tutorials

Object in the space AR

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Adding content - Music and Audio

There are multiple ways in which you can use audio in your AR project through Spark AR. An introduction to the use of audio in Spark AR can be found here.

Adding an Audio file

It is important to note that Spark AR only supports M4A file format. You can convert audio files to M4A using open source software like Audacity. A tutorial for this can be found here.

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  1. Click on Add Asset in the Assets pane.
  2. Click on Import from Computer.
  3. Select the file you want to open and click Open.
  4. Your audio clip will be in the Audio folder of the Assets pane.

Note. Your file will only import if it complies with the specific audio file specifications for Spark AR. Details of which can be found here.

Adding an Audio file from Spark AR Library

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  1. Click on Add Asset in the Assets pane.
  2. Click on Import from AR Library.
  3. Select Audio from the menu.
  4. Search for the clip that you would like to add to your project.
  5. Once you have found the clip click Import.
  6. Your audio clip will be in the Audio folder of the Assets pane.

Additional information on importing audio files, including optimised settings for audio clips, can be found here.

A tutorial that covers some of the topics above and shows you how to add a simple interactive element can be found here.

Testing/publishing your project - Android devices

Testing/publishing your project is very easy, here are the steps to do so:

  1. First, make sure you downloaded and installed the Spark AR player on your mobile device, you should be able to find the app on the Android Play Store.

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  1. When opening the app for the first time you will be asked to grant the app access to your microphone, camera and gps location.

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You will also need to turn on developer mode and USB debugging.Instruccions on how to enable developer modeand USB debugging are found here

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Uploading your content to your device

The process of uploading your content to your device is fairly simple, once you plug your phone onto your computer, you should be able to find your device listed under the "test on device" option. You just need to press the "Send" button.

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You should be able to test your project as soon it is done uploading.

Testing/publishing your project - IOS devices

Testing/publishing your project is very easy, here are the steps to do so:

  1. First, make sure you downloaded and installed the Spark AR player on your mobile device, you should be able to find the app on the Android App Store.

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  1. When opening the app for the first time you will be asked to grant the app access to your microphone, camera and gps location.

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Uploading your content to your device

The process of uploading your content to your device is fairly simple, once you plug your phone onto your computer, you should be able to find your device listed under the "test on device" option. You just need to press the "Send" button.

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You should be able to test your project as soon it is done uploading.