Skip to main content
Advanced Search
Search Terms
Content Type

Exact Matches
Tag Searches
Date Options
Updated after
Updated before
Created after
Created before

Search Results

234 total results found

Using an MFRC522 RFID reader

Physical Computing Tutorials

What is an MFRC522 RFID reader RFID means radio-frequency identification. RFID uses electromagnetic fields to transfer data over short distances. RFID is useful to identify people, to make transactions, etc… You can use an RFID system to open a door. For examp...

When is the Creative Technology Lab open?

About the Lab Frequently Asked Questions

The Creative Technology Lab is open at the following times: Monday to Friday 10:00 – 13:00 13:00 – 14:00 Lunch Break 14:00 – 18:00 Next: Who works in the Creative Technology Lab?

What is the Creative Technology Lab?

About the Lab Frequently Asked Questions

The Creative Technology Lab supports emerging technology projects that involve programming, electronics and the experimental use of AV equipment through one-to-one support, sign-up workshops and a large store of equipment. This area is project led which means...

Who works in the Creative Technology Lab?

About the Lab Frequently Asked Questions

The Creative Technology Lab is run by a team of Specialist Technicians who provide one-to-one support and sign-up workshops. .team td { border: none; } Alejandro Escobar Michael-Jon Mizra Joanne Leung Emerging Technologies Technical Coordinator ...

How can I get in touch with the Creative Technology Lab?

About the Lab Frequently Asked Questions

Contact Us You can contact us by emailing creativetechnologylab@arts.ac.uk or find us on Microsoft Teams: Click here to go to our Team. Our team page has our individual staff member email addresses if you already know exactly who you need to talk to. Find out ...

Using Arduino Leonardo to send USB MIDI data

Physical Computing Tutorials

One of the secrets of Arduino Leonardo is the in-built USB MIDI support. This is really useful for sending data from Arduino to applications like MadMapper, Max and Ableton Live. In order to use this you'll need to follow the guide on How to install libraries ...

When is the Multipurpose Room available?

About the Lab Frequently Asked Questions

The Multipurpose Room is usually available during the normal opening hours of the Lab, you can book the Multipurpose Room on ORB. However, you may need prior induction. Please contact us for more information.

How do I complete ladder training?

About the Lab Frequently Asked Questions

Before anyone can use a step ladder at LCC you must complete the ladder training module on Moodle. It comprises of a PDF guide and a quiz, after which you should email a screenshot of completion to creativetechnologylab@arts.ac.uk.

Making a website for your HTML, JS, CSS or p5.js files

Creative Coding Tutorials

We are going to make a website using something called GitHub pages to make a website. Signing up for a GitHub account and subsequently creating a GitHub pages URL will allow you to upload your HTML, JS & CSS files online, so that you can access your websit...

Steam VR setup Tutorial #1 - Player camera setup

VR tutorials - Unity HTC VIVE Tutorials

Aims This tutorial aims to get you started using Unity and HTC VIVE HDM (Head Mounted Display) Using Steam VR 2.2 plugin. Please notice that this is the first of a series of tutorials focused on enabling the use of HTC VIVE devices, each tutorial will build ...

Steam VR setup Tutorial #3 - Interactable object setup

VR tutorials - Unity HTC VIVE Tutorials

Aims This tutorial aims to get you started creating objects that you can interact with using your HTC VIVE controllers (Using Steam VR 2.2 plugin). Please notice that this is part of a series of tutorials progressing from basic concepts to more functional an...

Steam VR setup Tutorial #2 - Teleporting around your scene

VR tutorials - Unity HTC VIVE Tutorials

Aims This tutorial aims to show you how to enable the teleporting feature included in the Steam VR 2.2 plugin. Please notice that this is part of a series of tutorials progressing from basic concepts to more functional and complex projects. In previous pag...

AR with Unity - Step #1 - Development environment setup

Unity AR Image target AR tutorial

Please notice that this is the first of a series of tutorials progressing from basic concepts to more functional and complex projects. Aims This tutorial aims to get you started creating AR applications using Unity and the Vuforia plug-in. Prerequisites ...

AR with Unity - Step #2 - Unity project setup

Unity AR Image target AR tutorial

Please notice that this is part of a series of tutorials progressing from basic concepts to more functional and complex projects. Aims This tutorial aims to help you setting up a AR Unity project using the Vuforia plug-in. Prerequisites Developing envir...

AR with Unity - Step #3 - Adding content to your project

Unity AR Image target AR tutorial

Please notice that this is part of a series of tutorials progressing from basic concepts to more functional and complex projects. Aims This tutorial aims to help you set up a AR Unity project using the Vuforia plug-in. In this step, we are going to review al...

AR with Unity - Step #4 - Building and testing your app

Unity AR Image target AR tutorial

Please notice that this is part of a series of tutorials progressing from basic concepts to more functional and complex projects. Aims This tutorial aims to help you set up an AR Unity project using the Vuforia plug-in. In this step, we are going to review a...

Introduction to Spark AR

Spark AR Installation and Setup

What is Augmented Reality Augmented Reality (AR) is a type of technology that adds layers of digital information onto reality. Computer-generated images (this can also include sound, video) are superimposed onto the physical real world environment. There ar...

Object in the space AR

Spark AR other Content and Tutorials

Spark AR provides a number of different templates to start with, for the purposes of this brief/project we will be using the World Object Template Launch Spark AR and create a new project from a template (File > New Project from template > World ...