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Basics of Touchdesigner
Installation and Setup
How to install and setup Spark AR for the first time.
First Look at Spark AR
What to know when opening Spark AR for the first time.
TEMPLATE : Basic Face Tracking
How to get started with basic face tracking and face filters
Materials and Textures in Spark AR
Programming with Patch Editor
The Patch Editor allows you to use visual scripting to program interaction into your AR projects.
Importing 3D content from different sources
other Content and Tutorials
Interactive Media
Week 1 - Coordinates, shapes and colour
Outcomes Set up development environment Understand the principles of locating points on screen Drawing shapes Understanding additive colour and using RGB colour space Use browser-based tools for debugging and logging Animate shape or colour using variab...
TEMPLATE: World Effects
How to get started with basic world effects like rain, weather, and particles.
Useful learning resources
Books - HTML & CSS HTML & CSS Book - A book aimed at designers introducing concepts within web development - JavaScript JavaScript: The Good Parts by Douglas Crockford - p5.js Make: Getting Started with p5.js: Making Interactive Graphics in JavaScript ...
Raspberry Pi Image
Systems in art & design
Paul Rand Another kind of definition is that design is a system of relationships between all of the aspects of the problem, which means the relationship between you and the piece of canvas, you and the eraser, you and the pen. The relationship betw...
Tutorials
Workshop: Beginner Physical Computing
Week 2 - Animation, conditionals & random numbers
Outcomes Understand variables and how to use them Understand functions and how to use them Using conditional statements to control code flow Using variables for animation Using random numbers Mapping values from one range to another Supporting code T...
Week 3 - Iteration, arrays, objects and pixel arrays
Outcomes Iteration using while and for loops Understand and using arrays Using loops and arrays together Understanding and using JavaScript objects Understanding how colour data is stored in pixel arrays Accessing the webcam Supporting code The code ...