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Unity for Beginners Workshop
... great opportunity for you to start using Unity whilst creating an ...u can either draw it on a piece of paper or using a design tool su ... from your preferred sketching software. Make it fun! Images/Textures you will apply to your space We also need s...
Useful learning resources
Books Getting Started With Arduino 3rd Edition by M ...ractical guide to the getting started with the Arduino platform. Ex ...ds on guide to the fundamentals of electronics. Assumes no prior knowledge and uses some great real world examples and practical app...
Making sounds with a piezo
... two wires, applying power causes the piezo to expand, just as applying power to an LED causes it to illuminate. Ground Power Getting started To get started quickly you can use one of the examples from the Arduino examples menu: Read more about tone()
Unreal Engine UI Video
A short demo explaining the basic UI of Unreal Engine, as well as instructions on how to navigate viewports and content organisation.
How to Program an ATtiny85 with an Arduino Uno
...PDIP) and comes in the category of low-power microcontrollers. Thi ...efore pasting. Click OK and restart Arduino IDE. https://raw.github ...or ATtiny, then install! Get Started Before uploading the code, we have to change some settings. Tools -> Board s...
When is the Multipurpose Room available?
The Multipurpose Room is usually available during the normal opening hours of the Lab, you can book the Multipurpose Room on ORB. However, you may need prior induction. Please contact us for more information.
Using the MAX9814 mic amplifier
...tect sound. There are a total of five connections on this mic, however we will only be using VCC, GND and OUT in our wiring. You can read more about this component here. Wiring Power (VCC to 3.3V) Ground (GND to GND) Output to analog pin on the Ar...
How to use a Bare Conductive Touch Board with Arduino
...ino that combines the functions of play MP3 and capacitive touch s ...the libraries folder Now the software Arduino IDE is ready, you will see the libraries from Sketch - Include Library. File naming Files saved in the Micro SD card should be named TRACK...
Using AVR ISP MKII to upload firmware to Arduino
...is compatible with a wide range of AVR microcontrollers, including ...series Arduino Nano 33 series Software Compatibility Works with Atmel Studio (formerly AVR Studio), Arduino IDE and other tools supporting AVR programming. In this tutorial, we will be ...
How to do Basic Commands in Terminal
... update Update the list of available packages ...package-name Install a software package (e.g., python3-opencv) git clone https://github.com/user/repo.git Download a GitHub repository to your local...
Building for Android Touchscreen Display with Phone OS
..., it will install the app, if it is the second or third, it will update the same app. Move the obb file to the storage of the android display. It will have to be in the correct folder which is inside Android>OBB>com.something App should run from homepage.
How to use a Neopixel strip
...hey are commonly found in a lot of house decorations or light inst ...stall a library here. Getting started Once the library is installed, you can use the example code for a test run. Before uploading the code to Arduino, one change has to be made. You sh...
Projection Mapping in MadMapper
... Our lab holds a limited number of full licenses. These cannot be ...h-resolution output is ideal. Start by installing the DEMO version ...ttps://madmapper.com/madmapper/software. Software Setup Before launching M ...the empty area on the left to start working with it. Adjusti...
How to use a EMG Muscle Sensor
...table, the built-in LED will be off. When the forearm is flexed, t ...built-in LED will be on. Get Started #define SAMPLE_RATE 500 #define INPUT_PIN A0 // envelopeee buffer size // High value -> smooth but less responsive // Low value -> not smooth but r...
How to fix "Internal data stream error" in Processing 4
...sing 4, you will see this error often BaseSrc: [avfvideosrc0] : In ...device-index=0", 30); cam.start(); } } void draw() { if (cam.available() == true) { cam.read(); } image(cam, 0, 0); // The following does the same, and is f...